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Moraveil

Moraveil is a first-person cave exploration game, with a story exploring Irish mythology and modern tragedy. I was the narrative lead on this project, and worked to ensure that everything connected to our central vision. I also worked as a 3d artist and bug tester in the later stages. 

A mural depicting two warriors in a storm.
The ceiling of an overgrown cave, seemingly lit with sunlight. Green crystals grow from the walls.
Blue and purple glowing crystals in a waterlogged cave. Purple energy swirls in the top left corner.
An ornate room, with purple crystals growing from the walls. In the center of the room is a pedestal

©2023 by Rory Dunton. Proudly created with Wix.com

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